Myth buster Project
So. You’re minding your own business, filling up your gas tank, when your cell phone rings. Hmmm. Should you answer it? Because you’ve heard you shouldn’t use cell phones near gas stations since they can produce small sparks that can ignite big fires. But wait! Could that actually be true? Sounds like a job for MythBusters!
Taking our cue from the wildly popular Mythbusters TV show on the Discovery Channel, you are going to create your own myth to bust. You and your group partners will design and produce an 8-10 minute live performance/video of your myth.
The “Mythbusters” Project is a variation on the classic scientific inquiry or science fair type of assignment. Instead of choosing a formal scientific question, students choose a myth to prove or disprove using scientific and problem solving means. The myth can be an urban or fairy tale type of myth or something the students may have seen in a movie (ie., could that really happen?). Or the myth can just be a fun scientific question that can be investigated. The catch is that they have to follow the same process used in the Discovery Channel’s popular Mythbusters show and the myth cannot already have been used or tested on the show. The project culminates in 10-15 min mythbusters episode either acted out or video taped(or both).
Students will demonstrate 21st century leadership skills such as Solving Problems Resourcefully, Expressing creativity, Collaborate Productively, utilizing multimedia, and most importantly linking science and technology in society. Students will also demonstrate mastery of Scientific Inquiry and science applications through the use of the Scientific Method.
Summary of Project:
The student will design and carry out his own experiment, represent and analyze the data, and create a MythBusters video/presentation episode to present to classmates.The students will use statistical procedures to describe data. The student are expected to select and use an appropriate representation for presenting and displaying relationships among collected data, including line plots, and line graphs with and without the use of technology.